Below are some relatively basic UI designs. While the information on them might not be entirely accurate, they portray how the menus in the game will be laid out and navigated. Once they are given textures they will be ready to import into the game.
Added a rough system for automatic flying once a player crosses the finish line on their last lap and created a base framework for item pickups
We finally have a working settings menu that’ll allow players to change settings on their phone to increase performance
Created the framework for customizing the player settings which allows customization of the vehicle, weapon and character
Terrain vert/tri count lowered for better performance.