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October 28, 2018 by admin

Devlog Week #7

Devlog Week #7
October 28, 2018 by admin

UI Designs

Below are some relatively basic UI designs. While the information on them might not be entirely accurate, they portray how the menus in the game will be laid out and navigated. Once they are given textures they will be ready to import into the game.

 

Improved Checkpoints

Added a rough system for automatic flying once a player crosses the finish line on their last lap and created a base framework for item pickups

https://butterdeep.com/wp-content/uploads/2018/10/output.mp4

Menu Items

We finally have a working settings menu that’ll allow players to change settings on their phone to increase performance

Created the framework for customizing the player settings which allows customization of the vehicle, weapon and character

Terrain Optimization

Terrain vert/tri count lowered for better performance.

 

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