New shooting mechanics
Based upon our playtests we have found out that the current way shooting in the game works does not work for our type of game. Players would just get shot the moment the weapons went off cooldown and people spend more time focusing on shooting than actually racing. With the new system players must pick up ammunition from the world and can then shoot.
The first bit of audio has been introduced into the game. Here’s a short preview of the music which will be playing throughout the menu screens.
All characters have been fixed to be on scale with the vehicles and the rest of the game, with some minor or major changes to the models.
A poster was made for people at “Test and Chill” sessions to scan so that they can be beta testers.